
Emerys Myrrh
:: vagrant ::
:: info ::
— do's !
— almost any rp themes :: casual, mature, dark, erp
★★ must be 18+ of age for mature/nsfw rp themes! i will block/blacklist asap if your age is lied about!— lore-bending :: i love lore theories and stretching what is possible!! there is a point of obvious lore-breaking that i'm personally not comfy crossing, but the actual in-game lore is incredibly malleable and tends to be vague enough that almost anything can be explained with enough twists.
— shipping :: platonic, fwb, romantic, enemies, rivals, etc. i LOVE shipping, though doing so heavily depends on my comfortability and the characters involved. if this ends up being an interest at any point, please let me know!
— dont's !
— godmodding :: this is pretty self-explanatory. just dont do it
— rp problematic topics :: pedophilia, futa/trap, incest. i am not interested in these types of things at all ty
communication is key! if you have any questions about any topics you might be interested in but aren't sure if I'm okay with it, just ask!
— ooc !
US/EST
27 years old
10+ years of rp experience
hewo. i'm very bad at reaching out & keeping in touch so i apologize deeply in advance
if you see me online, don't hesitate to reach out/send me a tell!
if i have the RP tag on, walk-ups are okay!
— general info.
name: Emerys Myrrh
alias: Myrrh (preferred)
race: Viera (Veena) / Miqo'te (Seeker)
age: 29 years old
nameday: 12th of the 5th Umbral Moon (October 12th)
gender: trans masc, he/him
orientation: gay gay homosexual gay / poly
nationality: ???
current residence: n/a
relationship status: single (???????? it's complicated. dwbi)
free company: tba
patron deity: noneoccupation: adventurer / mercenaryecho: received
— appearance.
height: 5'4" (~ 162.5 cm) // 5'1" (~ 157.48 cm) flat-footed
weight: 174 lbs. (~ 79 kg)
hair color: pale blue
eye color: yellownotable features: dusted in freckles, most concentrated upon his face & shoulders ♢ littered with various scars across his entire body from years of adventuring & combat.
physique:
looks like a lithe twink until he swings that giant fucking greatsword around (this does not change him being a twink, however)
can be difficult sometimes to discern if he is a viera or miqo’te; his ears appear to be that of a viera's, but they're somewhat short and pointed, and he also sports a long, thick-furred tail.
his feet are semi-digitigrade and shaped more similarly to that of a rabbit's, though he does in fact have toe beans. they're also covered in fur a bit more than halfway up his calves.
under heightened emotions, his pupils will morph into slits like a Seeker’s.
apparel:
he’s very big on feeling comfortable while in anything casual, whether that be loose-fitted clothing or something somewhat form-fitting and easy to maneuver around in.
due to how his body overheats when casting magic for long periods of time, a lot of his preferred outfits tend to be more revealing.
feels more comfortable out on the road when dressed in some amount of protection, and can often be seen in lightly-plated gauntlets and greaves.
— personality.
rather standoffish, seems a bit awkward in conversation with strangers, almost as if he would just rather not be there at all. and yet even so, he's still polite, and does his best to be respectful, generally good about keeping his cool even in stressful situations.
has a Very Hard time saying no to people in need. he’s incredibly self sacrificial, always ready to throw himself in danger if it means to protect or help someone.
while he's incredibly emotionally tough, there are some drawbacks & repercussions to suppressing so much buildup of emotion. he keeps up several barriers to protect himself & doesn't Anger rather easily— however, when those walls do finally shatter, the breakdown tends to be to the extreme, since he's not very good at controlling such explosive emotions. (the extreme can range from getting increasingly violent when pissed, to simply crying uncontrollably when overwhelmed.)
has a bad habit of isolating (or at least wanting to isolate) when he’s stressed out or frustrated.
— misc.
likes:
eating good food
singing
the sound of running water
silence
swimming
experimenting with magic
napping
aspirations:
to one day be able to live in peace & comfort
to no longer feel like a stranger in his own mind
dislikes:
uncertainty
feeling helpless
being perceived
blatant selfishness
his amnesia
being treated like a tool or means to an end
fears:
losing all of the progress he’s made in his life to be happy & comfortable
that all of his hard work, personal or no, may one day be simply all for nothing
— nsfw.
BY CLICKING THE LINK ABOVE, YOU ARE AGREEING THAT YOU ARE AT OR ABOVE THE AGE OF 18. I DO NOT DEAL WITH MINORS. thank you :]
— relationships.
significant other: none
children: none
parents: unknown
siblings: unknown
other relatives: unknown
affiliations:
The Scions of the Seventh Dawn (brief contract work)
Eorzean Adventurer's Guilds (main source of work)
Arcanist's Guild (place of study)
Conjurer's Guild (place of study; side work)
the Studium (Sharlayan; brief place of study)
the Maelstrom & Flames (contract work)
Ishgard Temple Knights (wanted for murder)
— abilities.
the echo. allows him a better sense of the aether around him, as well as the capability to sense the echoes of the souls of living beings.
if he focuses long enough and closely to someone, he is capable of "attuning" to another's aether and share certain attributes, such as emotions and even vague/broad thoughts; though this requires him to be physically close, uncomfortably so to most people, as well as an exhaustive amount of focus and energy.
magical prowess. has rather sensitive aether sensitivity due to the malleable nature of his own personal aether, & can read the aether around him rather accurately thanks to his echo. an incredibly skilled healer, while having some practice with other offensive magicks.
his strangely malleable aether helps with maximizing his usage of it & drawing on it from his surroundings so that he doesn't exhaust his own (though that doesn't stop him from using his own simply for convenience).
well-versed in Scholar arcanima, as well as having picked up the path of the Sage.
knows the slightest bit of thaumaturgy, but nothing "professionally" trained; mostly things he’s picked up through his own experimentation.
physical prowess. due to being lean & not very stocky, a lot of his physical capabilities come in the form of stamina & agility.
knows hand-to-hand combat well, though he's never been able to pinpoint if his knowledge stems from personal experience alone, or if he learned a martial arts technique in his past.
technically a Dark Knight; though while he was trained to use a greatsword, he can harness his abilities without it.
— background.
WIP.Knowing nothing about himself save for the name he carries and the innate ability to protect himself via physical prowess and arcanima, Myrrh cannot remember anything before the moment he woke up one day and found himself out in the middle of Mor Dhona. He's done his best to integrate himself back into society regardless, and for all things considered, has done a decent job (aside from a few...mishaps, here and there).Because of this singular fact, there is not much to learn about his past— he couldn't begin to regale his old life, even if he wished to, aside from recently learning that he was involved with a particular Imperial Legion in Corvos.
— rp hooks. (wip)
— An Unknown Past / / some time ago, around the fifth anniversary of Dalamud's fall, Myrrh woke up in the middle of Mor Dhona with no recollection of himself or his past, save his name, & the seemingly innate magic & combat knowledge he retained. The details of his past have yet to truly rear its head, left vague and unknowing, and that has him paranoid. (I've left many details vague on purpose, & am willing to discuss the possibility of others having ties to him that he's unaware of! the only thing truly solidified is that he worked with the 2nd Imperial Legion in Corvos before 1.0 events.)
— Adventuring & Mercenary Work / / He's a registered adventurer within the city states' guilds, and also runs mercenary/bounty work for them, as well as (mostly) the Flames (but he's also picked up work for the Maelstrom, as well). Jobs he tends to pick up are generally healer work, hired guard, criminal investigation, & sometimes bounties to bring in criminals.
— Aether Anomaly / / Anyone with a decent aethersense would be able to tell in various ways how odd Myrrh's personal aether is. Almost like a ball of putty, it's malleable, only keeping a shape due to his corporeal form. Myrrh is seemingly aware of this, too— he takes advantage of it via casting magic directly through himself, since he's more resistant to the general dangers of any normal person doing so. (That doesn't stop him from going too far, however!)
— Foodie / / The quickest way to his heart is through food, hands down. He LOVES to eat good food and try new things, especially if that food is homemade.
— Bar Hopper / / Myrrh can be spotted in various taverns and pubs, and though he doesn't seem very keen on talking to strangers, he won't say no to free drinks in exchange for idle banter— especially if there are other goals in mind.